QUEUE
Theater an der Ruhr
(Timothy Morton)
QUEUE is an interactive, audiovisual slow motion designed for XR reality and multiplayer VR. Inspired, among others, by Morton Feldman’s anti-opera Neither and Samuel Beckett’s prose text The Lost Ones, this hybrid work imagines a seemingly dystopian non-place — a shadow world in transition toward the unknown. Within a strange ...
(Timothy Morton)
QUEUE is an interactive, audiovisual slow motion designed for XR reality and multiplayer VR. Inspired, among others, by Morton Feldman’s anti-opera Neither and Samuel Beckett’s prose text The Lost Ones, this hybrid work imagines a seemingly dystopian non-place — a shadow world in transition toward the unknown. Within a strange virtual cylinder, life is governed by the law of eternal queuing. The inhabitants of QUEUE — more or less animated avatars and AI-generated voices — search for an escape. Yet the origin and perspective of this longing seem to have been lost.
With the help of VR headsets, the audience can playfully explore the laws of QUEUE together and experiment with possibilities of cooperation. Will visitors be able to find an exit collectively? Or is the ability simply to remain also a solution?
QUEUE invites the audience to playfully test and question possibilities of action and collaboration. During the theatre’s opening hours, QUEUE can be experienced as an individual encounter with limited options for escape from 20–30 November. In addition, there will be the chance to experience the work with extended escape possibilities in groups of up to six participants on the following dates:
21 Nov, 5:30 pm and 8:00 pm
22 Nov, 6:00 pm
23 Nov, 2:30 pm and 5:00 pm
29 Nov, 5:00 pm and 7:30 pm
30 Nov, 3:00 pm
As access is limited, please book a free ticket for these group sessions by email at tickets@theateranderruhr.de The experience lasts approximately 60 minutes.
QUEUE was developed by OBLIQUE SENSATIONS in collaboration with Theater an der Ruhr and the Academy for Theater and Digitality Dortmund. QUEUE is funded by the Neue Künste Ruhr program of the Ministry of Culture and Science of North Rhine-Westphalia.
Artistic direction, composition, look design, text: Christoph Wirth
Lead development and creative coding: Fehime Seven Network programming and creative coding: Sarah Buser VR, interaction, and shader design, consulting: Markus Wagner Dramaturgical support: Michael Eickhoff Production management: Annabell Blank Network consulting: Ole Graf
www.oblique-sensations.net
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